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    • Voxel Studio
    • Voxel Farm INDIE
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    • Getting Started
      • Video Tutorial Series
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      Voxel Editor
      • Starting a new project
      • Brush Edition Video Tutorial
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      • Copy and Paste using files
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      • Adding Materials
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      • Using Farm Cloud
      Procedural Generation
      • Example Projects
      • Creating a Smart Biome
      • New Island and Continet Wizard
      • Creating a Biome from scratch
      • Creating a Biome using World Machine
      • Instance placement guidelines
      • Creating a Voxel Instance
      • Adding Instances to Biomes
      • Creating Meta-Materials
      • Introduction to L-Systems and Prefabs
      C++ SDK
      • Compiling and running the examples
      • Creating Voxel Studio Extensions
      Voxel Engine for UE4
      • Adding the plugin
      • Exporting to UE4
      • Adding Voxel Farm Actor
      • Scene Configuration
      • Setting up Instances
      • Optimizing performance
      • Setting Voxel Sizes
      • Setting Scene Focus
      • Realtime Voxel Edition
      • Voxel Physics
      • Adding Nav Meshes
      • Packaging Builds
      • Adding instances to terrain layers
      • Adding instances to materials
      Voxel Engine for Unity
      • Adding Voxel Farm
      • Unity Example Projects
      • Exporting to Unity
      • Scene Configuration
      • Adaptive Scene Focus
      • Runtime Voxel Edition
      • Scaling Voxel Content
      • Adding instances to terrain layers
      • Adding instances to materials
      • Nav Meshes
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Voxel Farm INDIE

For games and applications targeting Windows OS

Voxel Farm INDIE
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Pricing

  • $295 USD per year
  • Per-seat license

Features

  • Includes Voxel Studio
  • Voxel Farm Engine Core
  • Procedural Terrain Module
  • Meta-material and Meta-mesh Module
  • Voxel Instancing Module
  • Sandbox Module
  • L-System Module
  • Unity Integration
  • Unreal Engine Module
  • Multiple Example Projects
  • Binary SDK
  • Windows OS only

System Requirements

  • Windows 7, 8 or 10 (64bit)
  • Multi-core CPU
  • Dedicated GPU (Nvidia or AMD)
  • Unity3D
  • Unreal Engine 4

Overview

If you are looking to develop games and applications for Windows, Voxel Farm INDIE may be all you need.

This product includes all procedural generation components. The Sandbox module for real-time editing and destruction of voxel content is included as well.

Unreal Engine 4 Plugin

Components are included in binary form. You will be able to extend the Voxel Farm Engine's functionality by using the Voxel Farm APIs. The binary SDK includes multiple examples and full source code for Unity and Unreal Engine integrations.

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Contact Us

  • Address: 6200 Taschereau Boulevard Suite 305, Brossard, QC, Canada

  • Phone: 1-450-486-1477

  • Email: contact@voxelfarm.com

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